
[========PORTABLE INFO==========]
| Quote: |
This game might not be the best, but it's worth a try! |
[KNOWN ISSUES]
*NONE
[========PORTABLE FEATURES==========]
| Quote: |
* No Installation required* Prepatched/Cracked * No clutter * Game saves in it's own folder * Reduced size |
[========SCREENS==========]


[========DOWNLOAD==========]
[PASS]
| Quote: |
code |
[USE J-DOWNLOADER]
Make downloading easier with JDownloader.
| Code: |
| http://hotfile.com/dl/49595928/598fbf7/JDownloader(Portable).zip.html |
| Code: |
| http://rapidshare.com/files/417828560/FL_pOrtable.CodeArmor.rar http://www.megaupload.com/?d=YPYT0M5M http://depositfiles.com/en/files/0rz87tnst http://hotfile.com/dl/67899661/1d8640f/FL_pOrtable.CodeArmor.rar.html http://uploading.com/files/64m1511c/FL%2BpOrtable.CodeArmor.rar |

This game might not be the best, but it's worth a try! 




It must take a lot of work to make a squad-based action game. On top of having to deliver all the core aspects that any shooter should have--things like responsive gameplay and great graphics and sound--a game designer working with squad-style gameplay also has to worry a lot about artificial intelligence. All it takes is a smattering of instances where a player's AI squadmates get stuck on a wall or take an inefficient path around a few obstacles to really shatter the illusion of working with a team and turn the game into a drone-babysitting simulation. Freedom Fighters, the new game from the developers of last year's great Hitman 2: Silent Assassin, deftly avoids the many pitfalls of AI squad tactics, and this, combined with great control, mission design, and presentation, makes for a truly fantastic game.















